The Last of Us – Or how Naughty Dog can craft a perfect world

After having finished the incredible The Last of Us, I felt compelled to put words onto virtual paper about how the journey with Joel and Ellie had affected me. How the world that Naughty Dog had set out to create was actually something far more realistic than endeavours by other developers around the world.

They had created a perfect place to play out this post-apocalyptic play and I had become so entrapped by it.

You could think of it as vague follow up to my first The Last of Us article about just how realistic the whole thing is.

You can read the original post over on TheGamersHub.



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