Posted on 19th March 2012 for Thegamershub.net
This week in the retrospective series Blast From The Past, we take a look at Ubisofts greatest 3D platformer, Prince of Persia: The Sands of Time.
Adhering to the long running ideas of the franchise, The Sands of Time brought in the wonderful element of time manipulation and a brilliant connection between the game’s characters. If it wasn’t for Ubisoft changing the game’s template into something so brilliant, would we have the platformers we have today? Would there even be an Assassin’s Creed series?
You can judge for yourself and read the retrospective HERE.