It’s a miracle those spinning tops based on a Japanese anime series are still spinning and selling, but with Beyblade: Evolution on 3DS it follows a spin-off series that seems to have changed things from the series I remember in my childhood.
Still, spinning tops in video game form can only be so entertaining, and this one manages it reasonably well.
You can read my full review over on Pocket Gamer to find out how it really stacks up.
I know what you’re thinking, “how have they made a Star Wars pinball game?” And I did think the same thing at first too.
But, if anyone is going to be making a pinball game about George Lucas’ sci-fi epic, it might as well be Zen Studios – known for Zen Pinball and Marvel Pinball games.
So, Star Wars Pinball: Balance of the Force takes the Zen Pinball 2 engine and uses it to recreate classic moments from the original trilogy. And there’s even a smart two-sided way to play thanks to picking Rebel or Empire forces – essentially Jedi or Sith.
You can read my review over on Pocket Gamer to understand just why this is a great bit of fun.
At this year’s Eurogamer Expo 2013 I got to talk to Futurlab founder and director James Marsden about the upcoming PlayStation Vita and PlayStation 4 sequel Velocity 2x.
You can watch the video interview below, or over on TheGamersHub where it was originally posted.
A Myst opportunity you could say…
While that’s quite possibly the worst pun I could make ever, it’s also rather true about Myst as it’s a shoddy port of an awful DS version but put onto the 3DS with almost no changes.
It’s such a shame too as Myst on PC was really rather fantastic. This time around you’ll have a hard time trying to be interested in the mysteries held beneath this island.
You can see exactly why it lacks anything of interest by reading my review on Pocket Gamer.
Having already been released on Android and iOS, Sparkle on PlayStation Vita is some sort of improved version of what’s come before.
However, it’s still pretty much just Zuma with some additions and a rather interesting art and story direction. But there’s still that elephant in the room.
You can find out what makes Sparkle different from Zuma by reading my review on Pocket Gamer.
Since MercurySteam proved that they were capable of creating a fantastic Castlevania title with Lords of Shadow, they’ve shed Kojima Production’s guidance and dived headfirst into what looks to be an equally dark and fantastic Castlevania entry as a sequel.
Having gone hands on with the PlayStation 3 build at Eurogamer Expo this year, I wrote up my impressions over on TheGamersHub.
While I could have just written a standard preview for Octodad: Dadliest Catch, I didn’t get anywhere near enough time to see enough to form a real preview about it.
Instead, I decided it was best to do an article that expressed my reasoning for why the wonderfully surreal Octodad: Dadliest Catch deserves to do so well on the PlayStation 4 upon its release.
You can read my thoughts over on TheGamersHub.